Geometry Nodes

In this tutorial the geometries defined in VRML 2.0 are divided in two categories: primitive shapes and advanced shapes.

Prmitive shapes define common graphical objects by specifying their geometrical properties. Advanced shapes define graphical objects based on a set of faces, lines or points.

VRML 2.0 defines the following primitive shapes:

Box
Cone
Cylinder
Sphere
The following advanced shapes are defined:
Elevation Grid
Extrusion
IndexedFaceSet
IndexedLineSet
PointSet