18 results
[18] and : Developing a Real World Escape Room for Assessing Preexisting Debugging Experience of K12 Students, In: 2021 IEEE Global Engineering Education Conference (EDUCON), . [bibtex] [pdf]
[17]: Debugging im Informatikunterricht, PhD thesis, Freie Universität Berlin, . [bibtex] [pdf]
[16], and : Alexa, was ist eigentlich Künstliche Intelligenz? Einblicke in KI als Gegenstand und Methode fachdidaktischer Forschung, In: Maurer, Christian, Rincke, Karsten, Hemmer, Michael (eds.): GFD Tagungsband 2020: Fachliche Bildung und digitale Transformation - Fachdidaktische Forschung und Diskurse, . [bibtex] [pdf]
[15], and : Kein Hexenwerk – Ideen des maschinellen Lernens in Snap!, In: LOG IN - Informatische Bildung und Computer in der Schule, . [bibtex] [pdf]
[14], , and : Looking Beyond Supervised Classification and Image Recognition – Unsupervised Learning with Snap!, In: Constructionism 2020: Exploring, Testing and Extending our Understanding of Constructionism conference proceedings, . [bibtex] [pdf]
[13], and : Collaboration in programming projects, In: Hello World, volume Issue 13, . [bibtex] [pdf]
[12], , , and : EDITORIAL: Jetzt ist KI-Sommer!, In: LOG IN - Informatische Bildung und Computer in der Schule, . [bibtex] [pdf]
[11], and : So lernen Maschinen, In: LOG IN - Informatische Bildung und Computer in der Schule, . [bibtex] [pdf]
[10], and : Investigating How Novices Use and Collaborate with a Version Control System for Block-Based Languages, In: LaTiCE2020: The Seventh International Conference on Learning and Teaching in Computing and Engineering, . [bibtex] [pdf]
[9] and : Investigating Students’ Preexisting Debugging Traits: A Real World Escape Room Study, In: Koli Calling '20: Proceedings of the 20th Koli Calling International Conference on Computing Education Research, Association for Computing Machinery, . [bibtex] [pdf]
[8] and : Improving Debugging Skills in the Classroom – The Effects of Teaching a Systematic Debugging Process, In: Proceedings of the 14th Workshop on Primary and Secondary Computing Education, ACM, . [bibtex] [pdf] [doi]
[7] and : Debuggen im Unterricht – Ein systematisches Vorgehen macht den Unterschied, In: INFOS 2019 - GI-Fachtagung Informatik und Schule, . [bibtex] [pdf]
[6] and : Current Status and Perspectives of Debugging in the K12 Classroom: A Qualitative Study, In: IEEE (ed.): 2019 IEEE Global Engineering Education Conference (EDUCON), . [bibtex] [pdf]
[5], and : commit -m "Smerge – an easy-to-use version control system for Snap!", In: Blocks and Beyond Local Proceedings, . [bibtex] [pdf]
[4], , and : It’s not Magic After All - Machine Learning in Snap! using Reinforcement Learning, In: 2019 IEEE Blocks and Beyond Workshop (Blocks and Beyond), IEEE, . [bibtex] [pdf]
[3], and : Informatik für alle – Eine Analyse von Argumenten und Argumentationsschemata für das Schulfach Informatik, In: Proceedings of Informatik 2019, Gesellschaft für Informatik e.V. (GI), . [bibtex] [pdf] [doi]
[2], and : Enabling Collaboration and Tinkering: A Version Control System for Block-based Languages, In: Valentina Dagienė Eglė Jasutė (ed.): Constructionism 2018: Constructionism, Computational Thinking and Educational Innovation: conference proceedings, . [bibtex] [pdf]
[1] and : Addressing Teaching Practices Regarding Software Quality: Testing and Debugging in the Classroom, In: Proceedings of the 12th Workshop on Primary and Secondary Computing Education, ACM, . [bibtex] [pdf] [doi]